Found 3 projects
Poster Presentation 2
1:00 PM to 2:30 PM
- Presenter
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- Josh Benjamin (Josh) Warnick, Senior, Linguistics, Physics: Applied Physics Mary Gates Scholar
- Mentor
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- Alicia Wassink, Linguistics
- Session
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Poster Session 2
- Commons West
- Easel #4
- 1:00 PM to 2:30 PM
Patagonian Welsh is a dialect of the Welsh language spoken in the southern Argentinian province of Chubut, brought to Argentina in the mid-1800s by settlers seeking to establish an enclave of Welsh culture abroad in the face of British persecution. It is spoken today by a small community, and very little scholarship exists on the dialect. This project’s purpose is to take a first step towards cataloguing the phonology, grammar, and sociolinguistic status (the relationship between speakers of the language/dialect and social phenomena such as race, class, age, or gender) of Patagonian Welsh, and to answer the question “How, or to what degree, has Patagonian Welsh diverged from Standard Welsh?” Sociolinguistic studies are often conducted using a “man on the inside” from the community whose language is being studied, in order to avoid the researcher's presence altering social dynamics in data elicitation that may distort results. To that end, we have recruited volunteers from the Welsh-speaking community of Argentina to aid in interviewing fellow community members and record data. We have also prepared elicitation materials, including translation exercises, a collection of Welsh texts to be read and compared with Standard Welsh readings, and interviews in order to expose preferred grammatical formations, variation of the language between casual and formal diction, and phonology. Based on existing scholarship and observation, we anticipate that the language will show influence from Spanish phonology and vocabulary, and that it will display marked age-grading, with divergence from Standard Welsh varying with age. An observance of such behaviors may suggest that Spanish and Patagonian Welsh may be undergoing language mixing, which would mark the first observance of such a phenomenon in the case of a Celtic language. As such, this project will constitute a significant expansion of historic and linguistic knowledge concerning the Welsh diaspora and language.
Poster Presentation 3
2:30 PM to 4:00 PM
- Presenter
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- Tierra Tristina Gogue-Garcia, Recent Graduate, Psychology
- Mentor
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- Lance Forshay, Linguistics
- Session
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Poster Session 3
- Commons West
- Easel #36
- 2:30 PM to 4:00 PM
DeafSpace is a style of architecture created in 2005 based on Deaf architecture in 1800's. Using the Deaf experience in architecture, DeafSpace uniquely enhances the elements of hearing architecture to create a positive experience for deaf people. The project discussed the questions of how Deaf Culture influences architecture design, why each of the 5 components of DeafSpace are essential to have for a deaf-friendly building, and how the DeafSpace components can be beneficial to hearing architecture. Methods of approaching this topic included reading several articles, review papers, and interviewing architects about their techniques to create these buildings. Furthermore, the project looks at buildings designed by those mindful of these elements and how these buildings create a welcoming environment for the deaf. DeafSpace also embodies the spirit of DeafGain: how though the deaf experience focuses on deaf people, their experiences can benefit all types of people. By learning more about DeafSpace, other architects can be mindful of these elements and contribute to a universal design that can benefit a variety of people.
- Presenter
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- Sierra Skye Anderson, Senior, Romance Linguistics
- Mentor
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- Laura McGarrity, Linguistics
- Session
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Poster Session 3
- Commons West
- Easel #37
- 2:30 PM to 4:00 PM
A language game is created when a group of speakers systematically alters the phonological forms of words in their native language in order to disguise the meaning of what they are saying from unwanted listeners. An example of this in French is a language game called Verlan, which is spoken primarily in the low-income suburbs of Paris by adolescents and young adults. This language game obscures the forms of the original French words, typically by reversing the order of the syllables (or through several other phonological methods) in order to create a coded language. It has been suggested by linguistics researchers, such as Natalie Lefkowitz, that language games can be used to “reveal the phonological structure of the languages in which they are played,” as well as to provide corpus-external evidence for underlying phonological rules and constraints that govern the original language. For this research project, I sought to gain deeper insight into the hidden structures that underlie French phonology through native speakers’ use of Verlan. By following similar experimental methods used to study other language games, I proposed an experiment that would examine French speakers’ phonological representations of problematic consonant clusters by analyzing their Verlan productions of nonsense words. Different productions could reveal differences in speakers’ internal grammars that are not readily seen in the native language phonology. This method of analyzing language games could give linguists another tool to use when investigating phonological rules of a language that couldn’t previously be tested on naturally occurring words.